@startuml
sprite $arrows_alt_h [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000048300000000000000000000006710000000000
0000000006FFF300000000000000000000AFFD1000000000
000000006FFFF700000000000000000000EFFFD100000000
00000006FFFFF700000000000000000000FFFFFD10000000
0000006FFFFFF700000000000000000000FFFFFFD1000000
000006FFFFFFF700000000000000000000FFFFFFFD100000
00006FFFFFFFFC99999999999999999999FFFFFFFFD10000
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD1000
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000
0001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000
00001DFFFFFFF822222222222222222222FFFFFFFF700000
000001DFFFFFF700000000000000000000FFFFFFF7000000
0000001DFFFFF700000000000000000000FFFFFF70000000
00000001DFFFF700000000000000000000FFFFF700000000
000000001DFFF600000000000000000000DFFF7000000000
0000000001CFB0000000000000000000004EF60000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_ARROWS_ALT_H(_alias) ENTITY(rectangle,black,arrows_alt_h,_alias,FA5 ARROWS_ALT_H)
!define FA5_ARROWS_ALT_H(_alias, _label) ENTITY(rectangle,black,arrows_alt_h,_label, _alias,FA5 ARROWS_ALT_H)
!define FA5_ARROWS_ALT_H(_alias, _label, _shape) ENTITY(_shape,black,arrows_alt_h,_label, _alias,FA5 ARROWS_ALT_H)
!define FA5_ARROWS_ALT_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,arrows_alt_h,_label, _alias,FA5 ARROWS_ALT_H)
skinparam folderBackgroundColor<<FA5 ARROWS_ALT_H>> White
@enduml